Games

Reviewing the new Warhammer kill team (I know I'm a bit late)

well, I know I'm a bit late, but a new edition to Warhammer kill team dropped in September so here I am

my only problem with this new edition is the price tag is mind blowing, i mean 125 quid for that?! i could have a family, i could pay for university instead of getting that, but anyway, lets start the review.

so basically, what the creators want is it to be the opposite of normal Warhammer. when they first created this edition of kill team the gods of games workshop thought it would be like a fire fight, in the universe only taking up a bout one minute. its doesn't in real life seriously its shi# may as well play normal Warhammer because I aint spending 125 for about 20 figures so f them

 

 


Kingdoms and Castles: A Charming Way To Build An Empire!

 

 

Put on that crown and lead your people to prosperity, Kingdoms and Castles gives you the lay of the land to settle and expand your empire and defend the people against threats both foreign and domestic. Created from an overwhelmingly successful Fig campaign in which creators Pete Angstadt and Michael Peddicord asked for $15,000 to develop the game and received nearly $109,000. Once you get your hands on it, you can see why so many people were interested in contributing to this game. Kingdoms and Castles is incredibly charming; The simplistic polygonal world is colorful, relaxing, and most importantly, fun. If the names of the game’s developers seem familiar, it may be because they had worked on such enchanting games as Spore, Abzu, and Journey, to name a few.

 

The game tasks you with building and sustaining a kingdom. You can select from any plot of land on the map to place your keep and get to work building your little polygonal society. When starting a new game you are given the option of playing with or without external threats – the invading Vikings or fire-breathing dragons – and for my first outing into the game, I decided to go without and get a feel for what it had to offer. The game lacked a tutorial, however, it isn’t a terribly complex concept to play: tech trees are practically nonexistent, with only a few buildings unlocking newer options, and it’s a welcome feature to keep the real meat of the game where it ought to be: expansion.

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“With the changing seasons, any crops not picked and stored by the time winter comes will be destroyed and your people will starve.”

Peasants need homes. Homes require wood, and with all the tree’s taking up valuable land, it’s necessary to chop them down. They also need food, so you must build farms on fertile soil. As you expand, you need more peasants so you must build more homes to attract them to your settlement. It’s a basic formula but one that will require monitoring – made easy by the simple HUD. Peasants must be kept happy, as unhappy subjects can leave town. This means throwing festivals, cultivating enough food, building libraries, and churches, as well as providing them with necessities such as charcoal and watering wells. As your city expands outwards and you require more farmlands it becomes vital to building granaries to store your crops. With the changing seasons, any crops not picked and stored by the time winter comes will be destroyed and your people will starve.

Kingdoms and Castles

Buildings can randomly catch fire, plagues can break out, and crops can flood making them unusable – among other natural hazards – which should keep you on your toes. That brings us back to the external threats. Vikings will land on your shore and set buildings ablaze in typical Viking fashion. Peasants will put it out but they are not equipped to fight – that is what training at the barracks is for. Castle walls can be erected, as well as siege weapons put in place to help deter any would-be invaders. Even the destruction of your own home seems a little charming, like the lovable neighbor kid getting up to no good.

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“When a peasant dies of old age, it will tell you who they were and in the tiniest corner of your heart it makes you sad knowing a loyal servant has passed.”

Each peasant has their own name and a random, often comical fact about them. When a peasant dies of old age, it will tell you who they were and in the tiniest corner of your heart, it makes you sad knowing a loyal servant has passed. With so little real story to the game, I can’t imagine how they make me care so much for my tiny polygonal peasants.  My kingdom became largely self-sustaining later in the game with over 1000 peasants. When the plague broke out my plague doctors (complete with polygonal plague doctor masks) would cure everyone except a handful of them. Farms were maintained, fires were dealt with swiftly. I had over 100 peasants with no jobs to do so I had them continue to build fortifications needlessly.

Kingdoms and Castles

That being said, I’m not sure how to actually win the game or if it is endless. My kingdom had survived for well over 100 years, my population was stiflingly large, and there is no room left on my landmass to continue expansion. While I intend to keep playing this map for as long as my kingdom will let me, it would be nice to know there is a happy ending for my people: whether it’s by surviving X amount of years or reaching a certain population number.

Kingdoms and Castles is a charming, relaxing, and easy to play real-time kingdom builder. Using simple polygons and vibrant colors, the game is heartwarming and challenges you to meet the needs of the people while expanding your empire. With a minimal tech tree and clever mechanics such as environmental threats and weather, the only downsides are an incredibly small text size and no real end in sight. I have no idea if the game is endless or I somehow have yet to reach it despite finding myself unable to progress further in expansion or resources. It’s a whimsical and enjoyable game that I believe everyone can find something to enjoy in it.


Kingdoms Reborn — Is It Worth It?

 

Kingdoms Reborn 1

Do you like building villages into kingdoms? Who wouldn’t! That’s prosperity, right there! Getting kingdoms going and expanding them is the name of the game in Kingdoms Reborn, which enters early access today. Despite being so new, there’s a lot of content available already. Whether you’re already into city builders and social sims or are looking for something gentler to start on, the game is shaping up to be a good choice either way. But the question stands: is it worth it?

Kingdoms Reborn begins with a whimper. You pick from various options to generate a huge world, and then it gets built. Then you’re taken to a map and told to pick any starting place you want. Naturally, this part is extremely important. When it comes to building a kingdom from scratch, you’re obviously going to need a lot of resources, so doing what I did and picking a random spot in the desert wasn’t exactly a great idea. For instance, trees are an absolute necessity. You won’t be able to build a lot of things without wood. And, in the desert, there’s not going to be much food, and your people can starve to death.

Once I realized the depths of my folly, I started again near a forest and bodies of water. You get an initial batch of villagers and use them as a workforce to get your kingdom started. You need to have them gather wood, which will let them get their food stores up and allow them to gather other kinds of resources, such as stone. You need to build houses for them and make sure to have fuel that can keep them warm during winter. Naturally, you can’t mine coal in every region, so you’ll have to make due with charcoal if you don’t pick your location carefully.

Kingdoms Reborn 2

This land is my land

From there, you’ll build your village up bit-by-bit, expanding storage capacity, gathering more food and resources, and adding new buildings and upgrading them. Kingdoms Reborn has a lot of options but it’s very easy to grasp and friendly to newcomers in spite of this. The game will walk you through most of the basics and offers information via clicking on a question mark that will answer most questions. One of the most important things you can do is add more people via childbirth and immigration, but I found this to be one of the few issues I had with the game. Getting more people can become quite difficult, especially if you make some bad choices while you’re figuring things out in the early game.

Not that things take an insanely long time to get going. You can pick speeds that range from half speed to five times the normal passage of time, which makes years go by like that. As time passes, you gain refreshable cards that can be purchased to grant you buildings or bonuses to add to their card slots. There’s also a tech tree that expands as you reach era milestones. These take about twenty minutes at normal speed and grant large bonuses. Honestly, Kingdoms Reborn is fairly relaxing, and is only as intense as you want it to be. If you want to take things slowly, that’s perfectly fine. You can buy new pieces of land either with gold or by using food, so you’ll go from having a tiny village to a much larger space in no time.

I’m not usually one to play city builders, but Kingdoms Reborn is already an enjoyable experience. The mechanics are straightforward and easy to understand, and the visuals and UI are clear and well done. It might be in its first day of early access, but I’d say that the game is already very much worth it. Now I just need to get my population up. Anybody interested in moving to my kingdom? You’ll only have a high chance of death


A Terraria Review: Is it Good?

Many people have likened Terraria to the well-known sandbox game Minecraft. However, this is unbelievably wrong. They are very different games, and to compare them would be like comparing playing solitaire to playing on an online casino.

Sure, they may share some characteristics, but the entire package is what makes each game a unique and wonderful experience. They are both amazing games, and to pit one against the other is a tad silly.

What is Terraria?

Terraria is a 2d side scroller open-world sandbox-style game where you must collect resources and loot in order to grow more powerful. As you grow in strength you will fight more and more bosses and eventually ‘beat’ the game.

I put ‘beat’ in parentheses, as there isn’t really an ending to the game. Even if you beat the final boss, you can still continue playing the game in that same world. There is even extra content for when after you fight the final boss.

This includes the fact that in order to craft some of the best items in the game, you must beat the final boss several times in order to collect his drops. This applies to most other bosses as well. If you want their loot, you have to beat them more than once.

Graphics

Terraria has some of the most beautiful graphics I have seen if you like that 16-bit style look. That may not sound very impressive, but it can actually be quite tough to make a 2d pixel style game that looks very nice!

Many other games I have seen with a similar style fall a little flat in some regards when it comes to their graphics. A great example is Starbound. Starbound is very similar to Terraria in gameplay and graphics.

Yet I personally think that Starbound’s graphics can look a little flat and plain to me. Terraria just uses vibrant colours and backgrounds so wonderfully to make a beautiful game that truly stands out in its class.

The animations are also quite good. Everything feels smooth and elegant, and nothing feels like it wasn’t properly polished before it was added.

From the player’s movements to the swinging of swords, the fluidity of movement and monsters in the game is outstanding. This is seen even more when it comes to magic in the game.

Magic can be a tough thing to implement in some games. You want spells to feel powerful and vibrant, but if you go overboard it will feel like too much. Terraria has found a perfect balance. Spells look and feel powerful and responsive, and don’t overwhelm your view.

Basic Gameplay

In Terraria, you start the game off with just some simple tools and are left to fend for yourself in the world. You must chop down trees, mine precious ores, and collect loot from chests in order to become more powerful.

As you progress you will have to get better and better gear. This works through a kind of tiered system. For example, first, you must get iron gear, and then you will be able to mine silver to make silver gear.

With a silver pickaxe, you will then be able to mind golden gear. It’s around here that you would have to start fighting bosses to get better gear.

So, now that you have your golden armor, swords, bows, and whatever other accessory items you want, how do you continue to progress?

Bosses

Terraria has about 10 main bosses for the player to fight. All of them will give the player vital tools and materials to continue leveling up.

The first boss most players will fight is King Slime. He can be summoned on purpose or accidentally, and isn’t too difficult to beat. He also drops some useful items for fighting other bosses.

The next boss is the Eye of Cthulhu. He can also be summoned, or simply just spawn at night if the player has above a certain amount of health or armor.

He is easier than King Slime as he is easy to dodge. It is worthwhile for players to fight him a couple times for his drops, or to sell what he drops for money.

Now we come to the first mandatory boss. That is either the Brain of Cthulhu or the Eater of Worlds. Which you have in your world will depend on what kind of Evil your world spawns with. The Brain of Cthulhu is for Crimson, Eater of Worlds for corruption.

After you beat the mandatory boss for your world’s Evil, you come to one of the most useful bosses to beat Pre-Hardmode. That is of course Queen Bee. Queen Bee’s drops are some of the most useful you can have for fighting the final boss before Hardmode.

You could fight him either before or after Queen Bee, but Skeletron is another boss worth taking down. Killing him grants you access to the dungeon and the loot stored within.

The final boss of Pre-Hardmode is named the Wall of Flesh. You summon him by sacrificing the Guide NPC. This is done by throwing the Voodoo Doll into the lava. Killing the Wall of Flesh turns the game to Hardmode.

In Hardmode, enemies are harder, but also the loot and resources you can acquire are much better. You will now have to redo the tier style equipment upgrading except with the new Hardmode ores.

Now, the first bosses of Hardmode are called the Mechanical Bosses. These are all buffed and reskinned versions of bosses Pre-Hardmode. You can also fight them in any order you like.

However, the order most people would fight them is by starting with the Destroyer. This is the mechanical version of the Eater of Worlds. He is the easiest Mechanical Boss as you can easily cheese the fight by building a platform high enough above the ground.

The Destroy is unable to fly and must stay at least partially rooted to the ground. So, building high enough up makes it so he can’t attack you.

After the Destroyer usually comes Skeletron Prime. He is once again just a reskin of a Pre-Hardmode boss. This time it is Skeletron.

Finally, we have the Twins. Named Spazmatism and Retinizer, they are a more powerful and difficult version of the Eye of Cthulhu. One of them has a death laser, and the other breathes fire. So, pick your poison.

Now, once all three mechanical bosses are defeated, you can fight Plantera. Widely considered one of the hardest bosses in the game, Plantera is found within the Jungle biome.

In the Jungle, you simply just need to break the Plantera Bulb flower, and it will spawn Plantera. Plantera has a lot of health and multiple stages. Also, the confined space of the underground Jungle makes it hard to dodge and get away from Plantera.

However, where there is a will there’s a way. You can build an arena equipped with the games teleporter pads and have a much easier time fighting this boss. Just watch out, as one misstep could make you Planteras lunch…

Sadly, the next boss is another one that is cheesable. This boss is called the Golem. He lives in the Jungle Temple that unlocks after you kill Plantera.

As I said, this fight is another one that is cheesable if you do the right preparation. You are actually able to just stand in a corner with a ranged weapon or spell and just continually hit Golem.

His fists that he attacks you with will actually retract if they are hit. So, if you just happen to have a quick enough weapon, you can force him to not hit you for most of the fight.

Once Golem is defeated, Cultists will spawn at the entrance to the Dungeon. Killing the Cultists will spawn the next boss named the Lunatic Cultist.

Killing the Lunatic Cultist is what starts the Lunar Events. This means that 4 Celestial pillars will spawn around the map. These pillars must be destroyed in order to fight the final boss.

However, beware! The pillars are protected by some powerful enemies. And, you must kill around 200 of them in order to be able to deal damage to the pillar itself!

So now, the pillars have been destroyed. A message pops up on the screen saying, “Impending Doom Approaches…”

1 minute later, the Moon Lord spawns. The Moon Lord is the hardest boss in Terraria, and he is the final boss of the game. He has many powerful abilities, so woe unto anyone who wasn’t absolutely prepared…

Final Thoughts

After having given you an outline of what you can expect from the game, I think all I could really say is that Terraria is absolutely worth a buy and certainly a play.

Not only is it a fun adventure-exploration game that will keep you hooked, but there is also just so much content you will want to play it over and over again!

I mean, I haven’t even touched on all the loot, the different styles of combat you can play, or all the NPCs you can get. There is just so much content packed into this game.

So, if you like adventure games, or you like games where you have to fight lots of bosses to progress, Terraria is the game for you. It is certainly worth the money you would pay for it, and you will definitely not regret your purchase!


The Starcraft Zurgling Rush: How to win a game in under 4 minutes!

So, all you Starcraft 2 nerds might know this, and that's good. But some aspiring Zurg players might not, so Ill show you how.

  1. This strategy only works in a 1v1 situation and must be your first thing to do. Otherwise, it might work 2v2 if your in close coordination with your teammate and are both Zurg.
  2. First you'll need to pump out drones, and send them ALL to minerals, no vespene. You also have to instantly start work on a Spawning Pool.
  3. Then you can create your first batch of Zerglings. Also, while your waiting for them to hatch create a queen and start spamming "Spawn Larvae".
  4. Then wait. Keep using the queens abilities and keep creating Zurglings then on the 3:30 mark send all of your Zurglings at the enemy. This usually means a guaranteed win, but good players will watch out for this and it usually doesn't work against other Zurg.

So there you have it, a way to beat the game in under 4 minutes!


A Terrible Reviewer Reviews Warhammer Figures (P.1)

NOTE: This is all a joke and all of these figures are beautiful, much better than I could ever paint, so please don't take offense at me joking about them.

NOTE 2: All off these are figures from Golden Demon 2019:

1.

Gold – Youngbloods – Warhammer Fest 2019

Deathwatch Watch Master

by Arran Johnson

Golden demon youngbloods 2019

Ok so this is the first one and I've got to admit this is one of the most beautiful 40K figures EVER! I going to review from top to bottom:

And so I going to do that by immediately praising the amazing work he did on the spear with the blades electric design and the blades holder which is decorated by  the sign of the Inquisition. And looking over to the right you can see both the floating skull which I think is supposed to be an ammo carrier. And as you go down you can see that Inquisitorial sign EVERYWHERE! From this angle you can just see a backpack poking out from a shoulder pad decorated by Latin. And finally even the base has just enough decoration to look good but not overdo it. I no this is a weird time to end it but ill see you on Monday